Engaging lessons help students build number sense and learn strategies for solving all kinds of math problems.
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Changing the Way Students Think About Math
Math Mights are a way to tie math strategies to characters that will help students understand math processes differently than just solving problems one way. This series promotes students’ communicated reasoning so they are able to confidently explain their thinking. It also provides a common language in schools so students can learn about the characters and the strategies in kindergarten and apply the same strategies to higher level concepts as they grow.
Visit MathMights.org for additional resources for each lesson and more information about the show.
Warm up with a Mystery Math Mistake to hunt for the mistake made counting up on the number line. Use place value cards to practice rounding numbers to the near…
Warm up with a Mystery Math Mistake to find the mistake made in counting up on a number line to subtract. Notice and wonder to compare a bar graph and a line p…
Warm up with a Mystery Math Mistake to find the error in DC's addition. Use different strategies to subtract including counting back and the connection between…
Warm up with a Mystery Math Mistake to tell whether Dotson's 10-frames represent a number less than his focus number. Tell Which One Doesn't Belong by examinin…
Warm up with a Mystery Math Mistake to hunt for the mistake made counting up on the number line. Use a Rekenrek and number line to explore rounding numbers to …
Warm up with a Mystery Math Mistake to find the mistake made in counting up on a number line to subtract. Use visual models to practice adding and subtracting …
Warm up with a Mystery Math Mistake to add 9 and 5 using a double 10-frame and a decompose strategy. Use near-doubles to add with double 10-frames and a compen…
Warm up with a Mystery Math Mistake to tell whether Dotson's 10-frames represent a number more than his focus number. Examine a train to find shapes. Put toget…